Houdini CloudMaker OTL

a custom asset that takes rough input geometry and creates awesome clouds
cloud

I’ve been working on some cloud-related projects, and I needed a streamlined way to make many different clouds – with art-directed shapes – quickly and simply. I’ve come up with an OTL that takes rough input geometry and then builds a wispy, fractal-y volume for rendering.

The asset is implemented in Volume VOPs, using simple noise equations to extrapolate cloud-like edges. It creates an intermediate geometry out of metaballs, then creates a volume and adds noise. With this, you can quickly and easily create simple cloud shapes and convert them into high-quality clouds for rendering.

Download:

cloudMaker OTL
requires houdini 12.5 or higher

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